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Interactive Computer Graphics

Vorlesung, InCG, 2 SWS, Englisch

Availability

Access
Unlimited
Admittance
You can join this course directly.
Registration Period
Unlimited

Teaching Event

Event Type
Vorlesung
Contents
The lecture continues the module "Computer Graphics" by diving deeper into real-time, GPU-based rendering techniques. We will learn how to add nice lighting effects and shadows efficiently. You will learn how to perform geometric computations within the OpenGL rendering pipeline. And we will look into techniques for rendering for virtual reality:
  • Deferred Shading and Postprocessing Techniques
  • Advanced lighting effects for real-time graphics
  • Shadow maps, bump maps, normal maps, displacement maps, irradiance maps, ...
  • Filtering of shadow maps and normal maps
  • Hardware Tessellation, Geometry Shaders, Mesh Shaders, ...
  • Real-time Raytracing
  • Point-based rendering
  • Real-time graphics for virtual reality
  • CUDA, mesh shaders, RTX, ...
Bibliography
  • Möller, Haines, Hofmann: "Real-Time Rendering"
  • The internet
Recommended requirements / Organizational notes
Prerequisites We assume that you have successfully participated in the module "Computer Graphics". Registration No registration is required, just appear for the first lecture. Tutorials The tutorials are programming assignments, in which you have to apply the techniques you heard about in the lecture in little example applications. Exercises require programming in C++, but at a quite simple level, so knowledge of C or JAVA and the eagerness to learn a new programming language should suffice. To support with the exercises, we offer help during speaking hours in one of the CIP-Pools, as well as a forum with offline support. To pass the exercises, students have to achieve at least 50% of the possible points. Modules The normal Interactive Computer Graphics module is worth 5 ECTS points. To pass it, you have to participate in the exercises and get 50% of the possible points. The final grade is determined in an oral exam over 30 minutes. Note that it is possible to combine Interactive Computer Graphics and Global Illumination to a 10 ECTS module with only one single 30 minute oral exam.
Restrictions

Parallel Group (Summer Term 2024)

Hours Per Week
2
Language
Englisch
Responsible Persons
  • Marc Stamminger (marc.stamminger)

Dates

Planned Dates
  • Weekly, We 10:15 - 11:45 c.t., 17. Apr 2024 - 17. Jul 2024, Marc Stamminger (marc.stamminger)
Individual Dates
  • We 17. Apr 2024, 10:15 - 11:45
  • We 24. Apr 2024, 10:15 - 11:45
  • We 1. May 2024, 10:15 - 11:45, Date is cancelled
  • We 8. May 2024, 10:15 - 11:45
  • We 15. May 2024, 10:15 - 11:45
  • We 22. May 2024, 10:15 - 11:45
  • We 29. May 2024, 10:15 - 11:45
  • We 5. Jun 2024, 10:15 - 11:45
  • We 12. Jun 2024, 10:15 - 11:45
  • We 19. Jun 2024, 10:15 - 11:45
  • We 26. Jun 2024, 10:15 - 11:45
  • We 3. Jul 2024, 10:15 - 11:45
  • We 10. Jul 2024, 10:15 - 11:45
  • We 17. Jul 2024, 10:15 - 11:45

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